How to get correct width and height after rotation of Textblock in UWP












0














I need to get auto size of TextBlock after rotation. Below is the code I am using to rotate the TextBlock by 90 degree with the help of RenderTransform, But It takes up more space than it needed after rotating.



<Border BorderBrush="Red" BorderThickness="3">
<TextBlock Text="Testing" RenderTransformOrigin="0.5,0.5">
<TextBlock.RenderTransform>
<RotateTransform Angle="90"/>
</TextBlock.RenderTransform>
</TextBlock>
</Border>


In WPF, with the help of LayoutTransform, I can able to get the auto size (height and width) of the textblock properly. But in UWP, LayoutTranform is not available.



How can I get correct height and width of Textblock after rotation in UWP?



Regards,
Shobika.










share|improve this question






















  • You said auto size, do you mean actual size?
    – kennyzx
    Nov 19 at 14:18
















0














I need to get auto size of TextBlock after rotation. Below is the code I am using to rotate the TextBlock by 90 degree with the help of RenderTransform, But It takes up more space than it needed after rotating.



<Border BorderBrush="Red" BorderThickness="3">
<TextBlock Text="Testing" RenderTransformOrigin="0.5,0.5">
<TextBlock.RenderTransform>
<RotateTransform Angle="90"/>
</TextBlock.RenderTransform>
</TextBlock>
</Border>


In WPF, with the help of LayoutTransform, I can able to get the auto size (height and width) of the textblock properly. But in UWP, LayoutTranform is not available.



How can I get correct height and width of Textblock after rotation in UWP?



Regards,
Shobika.










share|improve this question






















  • You said auto size, do you mean actual size?
    – kennyzx
    Nov 19 at 14:18














0












0








0







I need to get auto size of TextBlock after rotation. Below is the code I am using to rotate the TextBlock by 90 degree with the help of RenderTransform, But It takes up more space than it needed after rotating.



<Border BorderBrush="Red" BorderThickness="3">
<TextBlock Text="Testing" RenderTransformOrigin="0.5,0.5">
<TextBlock.RenderTransform>
<RotateTransform Angle="90"/>
</TextBlock.RenderTransform>
</TextBlock>
</Border>


In WPF, with the help of LayoutTransform, I can able to get the auto size (height and width) of the textblock properly. But in UWP, LayoutTranform is not available.



How can I get correct height and width of Textblock after rotation in UWP?



Regards,
Shobika.










share|improve this question













I need to get auto size of TextBlock after rotation. Below is the code I am using to rotate the TextBlock by 90 degree with the help of RenderTransform, But It takes up more space than it needed after rotating.



<Border BorderBrush="Red" BorderThickness="3">
<TextBlock Text="Testing" RenderTransformOrigin="0.5,0.5">
<TextBlock.RenderTransform>
<RotateTransform Angle="90"/>
</TextBlock.RenderTransform>
</TextBlock>
</Border>


In WPF, with the help of LayoutTransform, I can able to get the auto size (height and width) of the textblock properly. But in UWP, LayoutTranform is not available.



How can I get correct height and width of Textblock after rotation in UWP?



Regards,
Shobika.







uwp rotation textblock rendertransform layouttransform






share|improve this question













share|improve this question











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share|improve this question










asked Nov 19 at 11:39









Shobika Palani

63




63












  • You said auto size, do you mean actual size?
    – kennyzx
    Nov 19 at 14:18


















  • You said auto size, do you mean actual size?
    – kennyzx
    Nov 19 at 14:18
















You said auto size, do you mean actual size?
– kennyzx
Nov 19 at 14:18




You said auto size, do you mean actual size?
– kennyzx
Nov 19 at 14:18












1 Answer
1






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oldest

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0














You could get height and width value of TextBlock with ActualHeight and ActualWidth property. you could also subscribe SizeChanged event when the size changed, you could get the new size from SizeChangedEventArgs. But the actual height and width does not exchange after rotation 90°, so the SizeChanged will not be invoked.






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    You could get height and width value of TextBlock with ActualHeight and ActualWidth property. you could also subscribe SizeChanged event when the size changed, you could get the new size from SizeChangedEventArgs. But the actual height and width does not exchange after rotation 90°, so the SizeChanged will not be invoked.






    share|improve this answer


























      0














      You could get height and width value of TextBlock with ActualHeight and ActualWidth property. you could also subscribe SizeChanged event when the size changed, you could get the new size from SizeChangedEventArgs. But the actual height and width does not exchange after rotation 90°, so the SizeChanged will not be invoked.






      share|improve this answer
























        0












        0








        0






        You could get height and width value of TextBlock with ActualHeight and ActualWidth property. you could also subscribe SizeChanged event when the size changed, you could get the new size from SizeChangedEventArgs. But the actual height and width does not exchange after rotation 90°, so the SizeChanged will not be invoked.






        share|improve this answer












        You could get height and width value of TextBlock with ActualHeight and ActualWidth property. you could also subscribe SizeChanged event when the size changed, you could get the new size from SizeChangedEventArgs. But the actual height and width does not exchange after rotation 90°, so the SizeChanged will not be invoked.







        share|improve this answer












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        share|improve this answer










        answered Nov 20 at 6:11









        Nico Zhu - MSFT

        8,8921421




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