Arcore StereoScopic Rendering in Android
up vote
0
down vote
favorite
I would like to implement an android application (API min 27) for a term project which enables users to experience Arcore and mixed reality features in headsets such as google cardboard etc with stereoscopic view. For preliminary research, i couldn't find valid resources and approaches in order to solve stereoscopic vision on arcore except some approaches in unity3d, openGL and some frameworks such as Vuforia etc.. As far as i know, currently arcore 1.5 is not supporting this feature.
I considered using cardboard sdk and arcore sdk together but I am not sure that it is going to be naive approach and provide solid foundation for the project and future works.
Is there a way to work around for desired stereoscopic view for Arcore in native android or how can I implement stereoscopic view for given case (Not asking for actual implementation, just brainstorming) ?
Thanks in Advance
android augmented-reality google-cardboard arcore android-augmented-reality
add a comment |
up vote
0
down vote
favorite
I would like to implement an android application (API min 27) for a term project which enables users to experience Arcore and mixed reality features in headsets such as google cardboard etc with stereoscopic view. For preliminary research, i couldn't find valid resources and approaches in order to solve stereoscopic vision on arcore except some approaches in unity3d, openGL and some frameworks such as Vuforia etc.. As far as i know, currently arcore 1.5 is not supporting this feature.
I considered using cardboard sdk and arcore sdk together but I am not sure that it is going to be naive approach and provide solid foundation for the project and future works.
Is there a way to work around for desired stereoscopic view for Arcore in native android or how can I implement stereoscopic view for given case (Not asking for actual implementation, just brainstorming) ?
Thanks in Advance
android augmented-reality google-cardboard arcore android-augmented-reality
Have you checked this and this
– Ali Kanat
54 mins ago
add a comment |
up vote
0
down vote
favorite
up vote
0
down vote
favorite
I would like to implement an android application (API min 27) for a term project which enables users to experience Arcore and mixed reality features in headsets such as google cardboard etc with stereoscopic view. For preliminary research, i couldn't find valid resources and approaches in order to solve stereoscopic vision on arcore except some approaches in unity3d, openGL and some frameworks such as Vuforia etc.. As far as i know, currently arcore 1.5 is not supporting this feature.
I considered using cardboard sdk and arcore sdk together but I am not sure that it is going to be naive approach and provide solid foundation for the project and future works.
Is there a way to work around for desired stereoscopic view for Arcore in native android or how can I implement stereoscopic view for given case (Not asking for actual implementation, just brainstorming) ?
Thanks in Advance
android augmented-reality google-cardboard arcore android-augmented-reality
I would like to implement an android application (API min 27) for a term project which enables users to experience Arcore and mixed reality features in headsets such as google cardboard etc with stereoscopic view. For preliminary research, i couldn't find valid resources and approaches in order to solve stereoscopic vision on arcore except some approaches in unity3d, openGL and some frameworks such as Vuforia etc.. As far as i know, currently arcore 1.5 is not supporting this feature.
I considered using cardboard sdk and arcore sdk together but I am not sure that it is going to be naive approach and provide solid foundation for the project and future works.
Is there a way to work around for desired stereoscopic view for Arcore in native android or how can I implement stereoscopic view for given case (Not asking for actual implementation, just brainstorming) ?
Thanks in Advance
android augmented-reality google-cardboard arcore android-augmented-reality
android augmented-reality google-cardboard arcore android-augmented-reality
asked 3 hours ago
Serhat Aras
1
1
Have you checked this and this
– Ali Kanat
54 mins ago
add a comment |
Have you checked this and this
– Ali Kanat
54 mins ago
Have you checked this and this
– Ali Kanat
54 mins ago
Have you checked this and this
– Ali Kanat
54 mins ago
add a comment |
active
oldest
votes
active
oldest
votes
active
oldest
votes
active
oldest
votes
active
oldest
votes
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53370628%2farcore-stereoscopic-rendering-in-android%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Have you checked this and this
– Ali Kanat
54 mins ago